AI Insights · Timothy · April 2022
Top 5 Basketball Games on Android in UAE for Q1 2022
Discover how the top basketball games performed on the Android platform in the UAE during the first quarter of 2022, with insights on downloads, revenue, and active users.
During the first quarter of 2022, the top five basketball games on the Android platform in the United Arab Emirates showcased varying performance trends in downloads, revenue, and active users. Here’s a closer look at how each game fared:
Jump Dunk 3D from VOODOO experienced notable fluctuations in weekly downloads, starting with 82 downloads in the final week of December 2021 and peaking at 1.8K in the last week of January. However, downloads dipped to 127 by the third week of March. Active users followed a similar pattern, climbing from 517 to 3.1K by the end of January before declining to 802 by the end of March.
Mini Basketball from Miniclip.com saw a significant increase in weekly revenue, starting at $48 in early March and rising to $517 by the end of the month. Weekly downloads peaked at 3.2K in the first week of March and gradually decreased to 1K by the last week. Active users mirrored this trend, beginning with 132 users in late February and peaking at 2.8K in mid-March before dropping to 1.4K by the end of the quarter.
Basketball Arena: Online Game from Masomo Gaming showed a consistent download rate, maintaining around 400-500 downloads per week, with a notable spike to 946 in the last week of January. Active users remained relatively stable, fluctuating between 1.5K and 2.1K throughout the quarter.
Basketball Stars: Multiplayer from Miniclip.com experienced a steady increase in weekly revenue, starting at $12 in late December and reaching $57 by the end of March. Downloads saw a decline from 828 in late December to 292 in late February, but then gradually increased to 519 by the end of March. Active users followed a similar trend, peaking at 2.5K in mid-January and stabilizing around 1.9K by the end of March.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS maintained a steady weekly download rate, averaging around 450-500 downloads throughout the quarter. Weekly revenue showed some fluctuation, starting at $57 in late December, dipping to $10 in early February, and reaching $47 by the end of March. Active users consistently remained around 2.4K to 2.7K, with a peak of 2.7K in mid-March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.